I attended the Seattle Interactive Conference today (#sic2011) and wanted to share my notes. There were lots of great sessions, but I could only attend four. Best session I attended was the first – Sean O’Driscoll from Ant’s Eye View and his stages of social media program – “the journey”. I really liked how he laid out the five steps of the journey to a fully engaged social media program.
Conference thoughts: The place was packed with people but the space is not laid out very well – especially the registration. Before 9am there was an hour long wait for passes – the ops team blew that piece. I was there a bit early so missed the mass lines, but many folks missed the opening sessions.
I really enjoyed the range of topics: SEO, Social (lots), Mobile, Design, UX, Cloud – very cool
Sessions I attended with notes below:
- Sean O’Driscoll – Ant’s Eye View – Practitioner’s Guide to the Social Engagement Journey
- Vanessa Fox – Getting Out of the SEO Silo
- Dan Gerber – Pop – Camping Out – Setting the Foundation for Interactive Design
- Panel – Beyond the Hype: Social Media and Business 101 > social features to the enterprise
- Ben Elowitz – Wet Paint – The Social Operating System
Sean O’Driscoll – Ant’s Eye View – Practitioner’s Guide to the Social Engagement Journey
- Educate large brands on how to integrate conversations into their workflow > how to be nice to your customers
- Where should you post your status graph – find
- Business strategy vs a twitter strategy or social media strategy or facebook strategy
- It’s not about being “on” or “off” the social web
- Are you a “fully engaged” enterprise > it is a journey defined by stages of operational maturity
- Five stages of the journey
- Traditional – listening to what people are saying, not engaged, conversation passing you by
- Experimental “the arrival of the mavericks” – someone reaches out to do something, entrepreneurial ins spirit
- Operational – someone is given budget and authority to create strategy, materials, hire > more in an influence role as a lot of contacts happen outside of the “marketing” group. Frustration about metrics starts to bubble up, what does an engagement metric look like? What does it look like?
- Measurable – start to track business impact, broken through functional silo’s, defined success/influencers identification/engagement strategy and approach. Strong orchestration.
- Fully Engaged – Everybody has the opportunity to take action in a clear way, with process and clear roles
- Pathways to the Engaged Enterprise
- People and Process – what is the strategy? Is it written down? Clear business objectives? Measurable goals against timeline, set initiatives, tactics – costs, timeline (one page – plan on page)
- Education – policy and guidelines are necessary, but not sufficient. Need to know and share the “how” and not just the “what”. Use a series of playbooks “how to do a Facebook contest” At Dell > only one way to do a Facebook contest and here are the two vendors – prescriptive guidance is important as you pass education through the organization.
- Channels & Technology – balance the needs of the business, resourcing realities, and platform independencies. Do your tools just take a pulse (listening and monitoring) or are you effectively distributing the use and competency across the organization. Do you want more data or more insight. Insight > connect information to outcomes and routing to people that can do something about it.
- Insights and Analytics – How are your metrics comparative? I’ve got 200 likes – is that good? Contextualize your outputs based on your business, size, industry and competitors
- Activation and Execution – Start with an insight, not an idea. Businesses that win build relationships Begin with advocates. Using the Agile Marketing Approach process to identify customer stories, tech/activities to solve, sprints to get there. Working across teams in scrums.
- Tips from Sean
- Start with a customer need
- Executive buy-in is key
- Real results lie “between the seams” – between operational and organizational functions
- Look for early wins, set expectations
- Measure for impact
- Kotter: look for a case for urgency + create a coalition of resources that can support and execute
- Google+ is like a third sock. It may be a great sock, but I only have two legs. Kick ass on the legs you have.
Vanessa Fox – Getting Out of the SEO Silo
- Showed an example of Hasbah Tamadot website is all images > basic SEO tactics
- Getting the basics right important for big brands
- Search terms and researching happens from a lot of different angles and stages
- Who is your audience?
- What audiences search for
- What audiences talk about
- Market research, email open rates, on-site behavior, etc.
- How do you solve their problems?
- What information/content type will satisfy the general need
- The Personal Lifecyle – book for usability
- Business Objectives
- What is project goal? What does success look like?
- What is brand objective? What lasting impression?
- What is value proposition? What makes you different?
- What are conversion events and engagement events? What makes you money?
- Who are key audiences?
- What motivates them?
- How do we solve peoples problems?
- Google correlate > correlated terms
- Discussion link > what are people talking about?
- Pick an event or audience > what are their key questions?
- What time does the SuperBowl site? Key audience in local market. Should be important text in the TV website
- Client impact ideas
- Review title tags, meta descriptions and destination pages for alignment of copy to expectations to website
- Persona’s – how can we grow this element of our services
Dan Gerber – Pop – Camping Out – Setting the Foundation for Interactive Design
- Camping is group and individual
- Camping is a process: packing, getting there, setup – camping = fun – take down, blue tarp for rain,
- Interactive designers – strive to create meaningful relationships between users and design
- More than wire frames
- IxD shoud be:
- Data-driven
- User-driven
- Goal-driven
- Idea-driven
- Step One – Embrace Discovery
- More than: order taking, check-box checking, creative brief (need more, need to dig in deep)
- Should explore: User motivations, behaviors + context, user empathy
- Is best with: success goals, experience KPIs, strategic concept + direction
- Step Two – Expand the Role
- Own the problem: build on data, tackle business goals with user goals, define success on and off the device > drill in to true user research and understanding
- Experience strategy: user research, behaviors + motivations + emotions + propensities, UX discovery tools (analysis, personas, journeys)
- Step Three – Own the Concept
- Strategy + Design: UX at core of the concept, concepting before + beyond the visual, strategy big + small
- Even some of our industry best practices ASSUME too much
- Different approaches are great, but need to dial in to project
- Example – Defining a mobile app concept – Seattle Sounders
- Challenge – design a club app, not a league app for mobile
- The team is important, but so is the experience at the game and what it means to be a sounders fan vs a specific player fan
- So how do we get to a concept?
- Concept Setup
- Adaptable research: internal brainstorming, 300 fan comments on facebook, fan survey, flickr audit, literary review, stadium shadowing, global app review, group audience interviews
- How do you know when you have enough to design something great?
- Driven by time/schedule?
- Sounders PULSE – maintain pulse of fans throughout the engagement
- Fans wanted an app to drive engagement between the games
- Fans can follow the emotional state of the match and team – authentically
- “scarves up vs scarves down” poll result
- Contant, quick social connections to community + team
- Balance between club app v. fan app
- Use cases that play to fan contexts
- Streaming audio – stream games if not there – connect with those who can’t be there – 40 countries using streaming app
- Red card/yellow card – easter eggs, take advantage of emotion – shake app to make screen go yellow > swipe to go red
- When UX is involved in concepting, UX can guard the strategy throughout execution and delivery
- Challenges
- Multiple concept owners: some tension good/some is not, creating idea advocates – not consensus
- Keeps IxD’s away from prototyping: Builds other strengths, increases user empathy, tracks business goals
- New skills: stretches thinking from tactics to strategy, beyond comfort zone
- You comfort zone (happy place), where magic happens (outside of comfort zone)
- “setting up camp” can keep you away from wireframes but the results will be worth it!
Panel – Beyond the Hype: Social Media and Business 101 > social features to the enterprise
- Myth #1 – Build it and they will come
- If not solving a problem – won’t be adopted
- If not part of normal workflow – big effort to change behavior > facebook, email, search, webpages are current workflows
- Apply game theory to activities > I get the Outlook badge when certified on something > creates centers of expertise and is aspirational
- Myth #2 – Social Media is Facebook for the Enterprise
- You can’t just turn on a community and expect it to work
- TheLoop > slowly and selectively build communities
- Internal corporate social networks are much different than public networks like Facebook
- Colleagues vs friends > connect, collaborate, communicate
- Allow for profile creation, pictures, expertise
- Myth #3 – User Experience Does Matter
- If you have to do extensive communication on what this thing is and how to use it > it’s not useful
- SharePoint > documents go there to die. Training for two years on how to use SharePoint, IT Learning Center at Eli Lilly is adopted much more quickly
- Myth #4 – Social Business is more efficient
- How can it be more efficient than email
- Can be more efficient under the right circumstances
- Myth #5 – Social business moves info faster
- The coming assault of activities feeds – Salesforce Chatter
- Must be relevant and not stashed into a folder
- Myth #6 – It’s all about the cloud
- Control via governance > what kind of information can be outside of firewall
- Permissions are critical > high, medium and low business impact > each level has it’s own governance impact
Ben Elowitz – Wet Paint – The Social Operating System
- FatRain (1st startup), BlueNile (2nd startup), Wetpaint (3rd startup)
- Wetpaint – all media is becoming social – wiki service gets ~600million visitors per month (really?)
- Wetpaint Entertainment – Fully Social
- 1.1 million fans > they see them on avg 30 times per month
- The consumer has changed
- 20% increase in media consumption
- The technology is with us all of the time
- We have changed in terms of how we
- 69% growth in time on Facebook in last year
- Rest of websites – down by 9% in last year
- Google is transactional, Facebook is long term relationship with your fans
- The big benefits of the social operating system (Social OS)/Social Networks
- For Consumers – Bring all of my data to me
- Relevance
- Personalization
- Accessibility
- Now
- For Publishers
- Audience data
- Virality
- Relationships
- Ongoing
- How to Win on the Social OS – 5 Steps to Know and Serve Your Audience
- Determine what it takes to win > what do WE get out of it
- Just having a bunch of facebook fans in and of themselves doesn’t help > we make the most money when people come to my site and we serve advertising againt that impression.
- We get the most value when we get referrals (transfer now) and continuous relationships (transfer forever)
- We know that a comments is worth 2x to us than a Like
- Create a social laboratory
- Keep tinkering, keep testing, keep trying new things
- Co-founder lays out 100’s of ideas
- 700 data points per week on what is working or not
- Segment your audience
- 1.1 million fans > each one thinks of themselves as the most important person
- Wetpaint covers 25 different TV show channels > what content resonates with which segment the best
- Create Great Content
- Every post is part of a test: format, poll, statement, video, headlines, etc.
- How do you measure what the audience think about that?
- Test & Measure Everything
- Through testing and measuring > seeing audiences 30 times per month – up from 10 per month
- Add the wins to the playbook
- Facebook page is less powerful than the Facebook news feed
- Facebook traffic performs 1.9x better than traffic from Google
- True for content and Wetpaint
- Creation and Distribution of Content
- Editors need a ton of data to create great content
- Social media people need to be in charge of distributing it
- Separate the two functions
- Social TV
- 75% of activity happens on the 6 days outside of the show day
- Connecting to other people about the show, not to the show itself